Assassin’s Creed: Ragnarok nova glasina – izlazi u septembru!

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Stigla nova tura zanimljivih glasina o Assassin’s Creed Ragnarok

Po najnovijoj informaciji koja je procurela o sledećoj Assassin’s Creed igri, podnaslova „Ragnarok”, ovaj nastavak će biti objavljen u septembru 2020. godine.

Ne bismo baš mogli da kažemo da smo naišli na podatak na pouzdanom mestu, jer objavljen na 4Chan-u, ali je ove navode ubrzo potvrdio Jason Schreier sa portala Kotaku, a nakon toga su je preneli i drugi ugledni svetski gejming mediji.

Da li ćete u to poverovati ili ne, na vama je, ali po onome što može da se pročita, Ubisoft će zvanično najaviti Assassin’s Creed: Ragnarok 12. februara, tokom PlayStation Meeting 2020 događaja, a odmah će biti objavljen i datum izlaska koji će biti tokom septembra ove godine.

Od zanimljivosti možemo da izdvojimo i navod da će novi AC biti cross-gen, što znači da će biti objavljen i za trenutnu i za narednu generaciju konzola, a autor posta otkriva i da će ovo ostvarenje imati kooperativni režim za do četiri igrača. Koop će biti sličan onom u Ghost Recon Wildlands jer će igrači moći da uskoče illi izađu iz druge sesije u bilo kom momentu.

Otkriveno je i da će glavni ženski lik biti nazvan Jora, a očekuje se da će i u Ragnaroku ostati opcija za izbor između pola protagoniste. RPG sistem će biti dodatno proširen uvođenjem klasa, kao i runa koje će moći da vežu za oružja i opremu.

U produžetku ćemo navesti sve što je anonimni autor okačio na 4Chan-u, ali imajte na umu da su u pitanju neproverene informacije, iako dobar deo ovih stvari deluje realno.

Assassin’s Creed Ragnarok Gameplay, AI, Combat Details Leaked
  • Weapon durability does now come into play, forcing players to use their weapon pool more effectively and forced to manage a smaller inventory that can be upgraded
  • Replacing adrenaline is a berserker mode which also activates special runes like fire, frost, or lightning damage.
  • Sailing returns is less combat intensive and more focused on exploration and travel including being able to navigate tight rivers and wetlands
  • Overhauled parkour with tree climbing and new animations
  • The hidden blade is back and is far more customizable in terms of cosmetics. Players can upgrade it to kill in one stab
  • Stealth is upgraded by having physical stealth skills such as hiding in mud, snow, crouching in bushes, hiding in bales of hay, etc. Players can now also hide in crowds of civilians if their outfit/ armor is appropriate otherwise it can attract attention.
  • Players now have a reputation system based on quests completed for people in cities, the town officials, clothing worn, crimes committed, etc. They can complete some quests and story missions only after reaching a certain reputation with kingdoms.
  • Conquest battles return to help capture some settlements from templars and players can approach them in a variety of ways.
  • Players can also find battles between warring kingdoms occurring dynamically throughout the world. They can capture and control multiple settlements throughout the world for trade and currency gains
  • Players can organize large scale raids of forts and cities with nearby viking camps, wait for their own raids, or go in by themselves.
  • The assassins are believed to have a connection to Odin and dub their raven drone as odin sight
  •  Difficulty returns but focuses more on parry times, player health, and enemy reaction times rather than enemy health
  • Better leveling system, allowing players to improve skillsets to gain experience, like in Skyrim. As a result, there won’t be level locking regions and content.
  • Some skills are unlocked by reaching a high enough skillset level, some must be bought with skill points, and others are unlocked through game/ story progression.

Autor: VideoGame Arena

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